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Active/Passive/Chance skills


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1) Magic Barrier
Active - 20%, Passive - 15%, Chance - 10% increase in M def.
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
2) Shield 
Active - 20%, Passive - 15%, Chance -10% increase in P def
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
3) Empower 
Active - 30%, Passive - 20%, Chance - 15% to M attack
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
4) Refresh [lvl 3]
Bonus in the form of a 50% rollback of skills (except fixed ones)
Cooldown of the skill is 10 seconds
Buff duration - 10 minutes
5) Might
Active - 30%, Passive - 20%, Chance - 15% to P attack
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
6) Duel Might 
Active - 35%, Passive - 25%, Chance - 15% to PVP damage
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
7) Wild Magic
Active - 100%, Passive - 65%, Chance - 50% to Magic Critical Chance
Cooldown of the active skill is 10 seconds
Skill chance - works for 15 seconds, chance of receiving 80%
8. Item Skill: recall 
Casting time - 1 second
Skill cooldown - 10 minutes
9) Paralyze
Casting time - 1 second
Skill cooldown - 1 minute
Chance of passing - 35%, debuff duration - 10 seconds
10) Resurrection
Casting time - 1 second
Skill cooldown - 20 seconds
11) Ritual 
Casting time - 1 second
Skill cooldown - 20 seconds
Chance of passing - 10%
12) Blessed Body 
Increase 1200 HP
Skill cooldown - 10 seconds
13) Blessed Soul
Increase 1200 MP  
Skill cooldown - 10 seconds
14) Battle Roar
Restores 30% HP.
Skill cooldown - 10 minutes
15) Prayer 
Active - adds 30% to Heal HP/cooldown - 10 seconds
Passive - 20% Heal HP
16) Heal Empower -
Active - adds 79 HP to healing/cooldown - 10 seconds
Passive - 79 HP to heal
17) Celestial Shield 
Casting time - 1 second
Duration - 10 seconds
Skill cooldown - 10 minutes
18) Stone, Prominence, Solar Flare, Aura Flare, Shadow Flare, Hydro Blast, Hurricane, Mass skills
110 Power
Cooldown does not stack with each other
Skill cooldown - 3 seconds
19) Heal
Skill cooldown - 20 seconds
Chance of passing - 10%
20) Bleed -
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 20 seconds
Chance of passing - 15% 
21) Medusa
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds
Chance of passing -15% 
22) Sleep
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds
Chance of passing - 15% 
23) Hold
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds
Chance of passing - 15% 
24) Slow
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 20 seconds
Chance of passing - 15% 
25) Fear
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds
Chance of passing - 15% 
26) Stun
Active - cooldown - 15 seconds, chance of passing - 10%, debuff duration - 4 seconds
Chance of passing - 15% 
27) Winter
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds
Chance of passing - 15% 
28) Duel Weakness
Active - cooldown - 30 seconds
Chance of passing - 35%, debuff duration - 15 seconds
29) Mana Burn
Active skill cooldown - 7 seconds
30) Vampiric Touch
Active skill cooldown - 2 seconds
31) Guidance
Active skill cooldown - 10 seconds
32) Agility
Active skill cooldown - 10 seconds
33) Focus
Active skill cooldown - 10 seconds
34) Vampiric Rage
Active skill cooldown - 10 seconds
35) Trick
Active skill cooldown - 5 seconds
36) Clarity
Active skill cooldown - 10 seconds
37) Doom
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds
Chance of passing - 15% 
38) Silence
Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds
Chance of passing - 15% 
39) Reflect Damage
Active skill cooldown - 10 seconds
40) Poison
Active - cooldown - 20 seconds, chance of passing - 35%, debuff duration - 20 seconds
Chance of passing - 15% 
41) Party Recall
Cooldown 10 minutes. 
Casting time - 1 second 

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