Admin Posted June 29 Share Posted June 29 1) Magic Barrier Active - 20%, Passive - 15%, Chance - 10% increase in M def. Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 2) Shield Active - 20%, Passive - 15%, Chance -10% increase in P def Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 3) Empower Active - 30%, Passive - 20%, Chance - 15% to M attack Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 4) Refresh [lvl 3] Bonus in the form of a 50% rollback of skills (except fixed ones) Cooldown of the skill is 10 seconds Buff duration - 10 minutes 5) Might Active - 30%, Passive - 20%, Chance - 15% to P attack Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 6) Duel Might Active - 35%, Passive - 25%, Chance - 15% to PVP damage Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 7) Wild Magic Active - 100%, Passive - 65%, Chance - 50% to Magic Critical Chance Cooldown of the active skill is 10 seconds Skill chance - works for 15 seconds, chance of receiving 80% 8. Item Skill: recall Casting time - 1 second Skill cooldown - 10 minutes 9) Paralyze Casting time - 1 second Skill cooldown - 1 minute Chance of passing - 35%, debuff duration - 10 seconds 10) Resurrection Casting time - 1 second Skill cooldown - 20 seconds 11) Ritual Casting time - 1 second Skill cooldown - 20 seconds Chance of passing - 10% 12) Blessed Body Increase 1200 HP Skill cooldown - 10 seconds 13) Blessed Soul Increase 1200 MP Skill cooldown - 10 seconds 14) Battle Roar Restores 30% HP. Skill cooldown - 10 minutes 15) Prayer Active - adds 30% to Heal HP/cooldown - 10 seconds Passive - 20% Heal HP 16) Heal Empower - Active - adds 79 HP to healing/cooldown - 10 seconds Passive - 79 HP to heal 17) Celestial Shield Casting time - 1 second Duration - 10 seconds Skill cooldown - 10 minutes 18) Stone, Prominence, Solar Flare, Aura Flare, Shadow Flare, Hydro Blast, Hurricane, Mass skills 110 Power Cooldown does not stack with each other Skill cooldown - 3 seconds 19) Heal Skill cooldown - 20 seconds Chance of passing - 10% 20) Bleed - Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 20 seconds Chance of passing - 15% 21) Medusa Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds Chance of passing -15% 22) Sleep Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds Chance of passing - 15% 23) Hold Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds Chance of passing - 15% 24) Slow Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 20 seconds Chance of passing - 15% 25) Fear Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds Chance of passing - 15% 26) Stun Active - cooldown - 15 seconds, chance of passing - 10%, debuff duration - 4 seconds Chance of passing - 15% 27) Winter Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 15 seconds Chance of passing - 15% 28) Duel Weakness Active - cooldown - 30 seconds Chance of passing - 35%, debuff duration - 15 seconds 29) Mana Burn Active skill cooldown - 7 seconds 30) Vampiric Touch Active skill cooldown - 2 seconds 31) Guidance Active skill cooldown - 10 seconds 32) Agility Active skill cooldown - 10 seconds 33) Focus Active skill cooldown - 10 seconds 34) Vampiric Rage Active skill cooldown - 10 seconds 35) Trick Active skill cooldown - 5 seconds 36) Clarity Active skill cooldown - 10 seconds 37) Doom Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds Chance of passing - 15% 38) Silence Active - cooldown - 30 seconds, chance of passing - 35%, debuff duration - 10 seconds Chance of passing - 15% 39) Reflect Damage Active skill cooldown - 10 seconds 40) Poison Active - cooldown - 20 seconds, chance of passing - 35%, debuff duration - 20 seconds Chance of passing - 15% 41) Party Recall Cooldown 10 minutes. Casting time - 1 second Link to comment Share on other sites More sharing options...
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