knighter Posted 13 hours ago Author Share Posted 13 hours ago (edited) 1 minute ago, knighter said: quit being a little bich and start fixing shit dude, man start by fixing the damned cubics, it's ridiculous how worthless they are. the storm cubic deals 50% damage of a normal attack with critical hit. [Cubic wind strike = 320 Dmg./F1 critical = 600 Dmg./F1 non-critical hit = 220 Dmg.] literally takes away 5% of the health bar per trigger and it doesn't trigger on every mob. Even if you doubled the cubic's damage x2 it would still be not good enough considering the trigger rate, it would just be the same as dealing 1 critical hit normal attack in 2-3 mobs. Do something with this, if you have to just remove the M.Critical chances on the spell and boost the damage, make it a static true-damage per skill level that bypasses resistances. It has to be wind attributed base attack, make it non-attribute and remove critical -> boost damage x2-3. I will also update on the Life Cubic later when i get it, it may as well be the very last thing i will ever write in this topic @Jerald OR JUST GIVE IT EXTRA PVE DAMAGE @Jerald Edited 13 hours ago by knighter Quote Link to comment Share on other sites More sharing options...
knighter Posted 12 hours ago Author Share Posted 12 hours ago 45 minutes ago, knighter said: quit being a little bich and start fixing shit dude, man start by fixing the damned cubics, it's ridiculous how worthless they are. the storm cubic deals 50% damage of a normal attack with critical hit. [Cubic wind strike = 320 Dmg./F1 critical = 600 Dmg./F1 non-critical hit = 220 Dmg.] literally takes away 5% of the health bar per trigger and it doesn't trigger on every mob. Even if you doubled the cubic's damage x2 it would still be not good enough considering the trigger rate, it would just be the same as dealing 1 critical hit normal attack in 2-3 mobs. Do something with this, if you have to just remove the M.Critical chances on the spell and boost the damage, make it a static true-damage per skill level that bypasses resistances. It has to be wind attributed base attack, make it non-attribute and remove critical -> boost damage x2-3. I will also update on the Life Cubic later when i get it, it may as well be the very last thing i will ever write in this topic @Jerald Now imagine if the damage comparison is vs. Top C weapon @Jerald Quote Link to comment Share on other sites More sharing options...
knighter Posted 10 hours ago Author Share Posted 10 hours ago 18 MP consumption for lvl 1 Stance, i can't wait to get the next skill level-up and probably get a double 36 MP drain for it. 0 MP consumption on Holy Armor on the other hand, only the initial toggle trigger consumes 7 mana, then it has 0 drain. @Jerald Quote Link to comment Share on other sites More sharing options...
knighter Posted 6 hours ago Author Share Posted 6 hours ago 3 hours ago, knighter said: 18 MP consumption for lvl 1 Stance, i can't wait to get the next skill level-up and probably get a double 36 MP drain for it. 0 MP consumption on Holy Armor on the other hand, only the initial toggle trigger consumes 7 mana, then it has 0 drain. @Jerald You need to reduce the mana cost of this skill by the numbers in yellow on the right side if you want this class to not be as useless, even if it's just for PvE/Raid. You can add this extra percentage, that is excess, to Holy Armor instead so with both toggles activated it will drain as much as now only Guard Stance costs... or whatever. @Jerald 1 Quote Link to comment Share on other sites More sharing options...
knighter Posted 4 hours ago Author Share Posted 4 hours ago 7 hours ago, knighter said: Now imagine if the damage comparison is vs. Top C weapon @Jerald I got the Life Cubic as well and tested it, it heals often and makes Storm Cubic look even more useless than it already is. Not sure if the cubics are supposed to use any spirit or blessed spirit shots, but im almost sure i got some memory of that being true. I tried buying pet shots for the cubics, they wont even toggle like for example when you could activate other Grade shots without wearing the shot's Weapon Grade... It says i don't have a summoned servitor, even though cubics clearly are a servitor, and i went and double checked about that. The heals trigger often, but healed amount seems low - compared to mid-grade Healing potion which heals for 750 HP over 15 sec. for example. Even at max level average is less. I don't want to talk about the Storm Cubic anymore, cuz it makes me want to vomit... it's a complete waste of Crystals just to hit for less damage than 15lvl Phys. skill every 2 mobs. @Jerald Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.