Bell Posted September 23 Share Posted September 23 Version: EP30_Global,BLS,V2110409,166 BuildDate: Tue Apr 16 13:41:52 2019 Time: 2025.9.23 14:58:29 [GTick=408,LGTicks=407,Duration=13] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz @ 3705 MHz RAM: 8134MB RAM CPUInfo: 4,2,4,0 Memory: 234950KB PrivateMemory: 505060KB Video: NVIDIA GeForce GTX 750 Ti (6094), DX v4.9r904 Option: 1920x1080__W0_H0A0KPB Scene: 0_0_1 Stat: 1 Replay: 0_1 WorldRaid: 0_1/0 Sev: 15_Craft - x30 New [USA] VideoResources: 48 MB MAC: BC-98 LANG: ENGLISH IME: ??? Error: ReadFile failed(Precache): Return=0 Count=0 BufferCount=100 Error=Указано несуществующее устройство. Protocol: S_NPC_INFO_STATE(8) <= S_SOCIAL_ACTION(15) <= S_CHARACTER_SELECTED(199) <= C_CHARACTER_SELECT(21) <= C_EX_USER_BAN_INFO(9) <= S_CHARACTER_SELECTION_INFO(1717) <= S_LOGIN_RESULT(11) <= C_LOGIN(55) <= S_VERSION_CHECK(28) <= C_VERSION(271) History: LoadObject <+ (Texture L2UI_ct1.ChatWindow.ChatLevelIcon_G100 225840000==225840000/288482891 225840000 1102) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Texture L2UI_ct1.ChatWindow.ChatLevelIcon_G100 NULL) <- NWndUtil::LoadTexture <- NCTextLinkBox::StaticTextureData::Initialize <- NCTextLinkBox::NCTextLinkBox <- NCTextDrawItem::SetLinkItem <- NCTextLink::Make <- NCChatListBox::AddString <- UTextListBoxHandle::execAddString <- UObject::ProcessEvent <+ (ChatWnd Transient.ChatWnd, Function Interface.ChatWnd.OnEvent, 0x15063190, 0x00199180, 16, 16) <- XMLUIManager::ExecuteUIEvent <+ ID:540, param:Type=1 Msg= Type=3 ID=278362351 Color=-36352 Underline=0 ClassID=0 Title=Borzo Relation=0 Level=-1: WTB TOP LS 1x1 FilteredMsg=Borzo: WTB TOP LS 1x1 <- ExecuteUIEvent <- NCXMLChatManager::SendMessageToChatWndScript <- NCXMLChatManager::AddChatMessage <- NConsoleWnd::DisplayChatMsg2 <- SayPacket2 <- ClientCmd <+ size:56, disassem:56 <- UNetworkHandler::Tick <+ Protocol Name=S_SAY2 <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Quote Link to comment Share on other sites More sharing options...
Jerald Posted September 23 Share Posted September 23 1 минуту назад, Bell сказал: Version: EP30_Global,BLS,V2110409,166 BuildDate: Tue Apr 16 13:41:52 2019 Time: 2025.9.23 14:58:29 [GTick=408,LGTicks=407,Duration=13] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz @ 3705 MHz RAM: 8134MB RAM CPUInfo: 4,2,4,0 Memory: 234950KB PrivateMemory: 505060KB Video: NVIDIA GeForce GTX 750 Ti (6094), DX v4.9r904 Option: 1920x1080__W0_H0A0KPB Scene: 0_0_1 Stat: 1 Replay: 0_1 WorldRaid: 0_1/0 Sev: 15_Craft - x30 New [USA] VideoResources: 48 MB MAC: BC-98 LANG: ENGLISH IME: ??? Error: ReadFile failed(Precache): Return=0 Count=0 BufferCount=100 Error=Указано несуществующее устройство. Protocol: S_NPC_INFO_STATE(8) <= S_SOCIAL_ACTION(15) <= S_CHARACTER_SELECTED(199) <= C_CHARACTER_SELECT(21) <= C_EX_USER_BAN_INFO(9) <= S_CHARACTER_SELECTION_INFO(1717) <= S_LOGIN_RESULT(11) <= C_LOGIN(55) <= S_VERSION_CHECK(28) <= C_VERSION(271) History: LoadObject <+ (Texture L2UI_ct1.ChatWindow.ChatLevelIcon_G100 225840000==225840000/288482891 225840000 1102) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Texture L2UI_ct1.ChatWindow.ChatLevelIcon_G100 NULL) <- NWndUtil::LoadTexture <- NCTextLinkBox::StaticTextureData::Initialize <- NCTextLinkBox::NCTextLinkBox <- NCTextDrawItem::SetLinkItem <- NCTextLink::Make <- NCChatListBox::AddString <- UTextListBoxHandle::execAddString <- UObject::ProcessEvent <+ (ChatWnd Transient.ChatWnd, Function Interface.ChatWnd.OnEvent, 0x15063190, 0x00199180, 16, 16) <- XMLUIManager::ExecuteUIEvent <+ ID:540, param:Type=1 Msg= Type=3 ID=278362351 Color=-36352 Underline=0 ClassID=0 Title=Borzo Relation=0 Level=-1: WTB TOP LS 1x1 FilteredMsg=Borzo: WTB TOP LS 1x1 <- ExecuteUIEvent <- NCXMLChatManager::SendMessageToChatWndScript <- NCXMLChatManager::AddChatMessage <- NConsoleWnd::DisplayChatMsg2 <- SayPacket2 <- ClientCmd <+ size:56, disassem:56 <- UNetworkHandler::Tick <+ Protocol Name=S_SAY2 <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Добрый день. При каком моменте он возникает? Quote Link to comment Share on other sites More sharing options...
Bell Posted September 23 Author Share Posted September 23 при заходе на одного из персонажей Quote Link to comment Share on other sites More sharing options...
Bell Posted September 23 Author Share Posted September 23 ?????????????????? Quote Link to comment Share on other sites More sharing options...
Sentinel Posted September 23 Share Posted September 23 3 часа назад, Bell сказал: при заходе на одного из персонажей А на остальных заходит нормально? Пробовали ли выбрать все 3 прокси? Не нужно жать все и сразу. Чтобы оно работало, нужно выбрать мышкой, нажать Enter, дальше выйти до логина, выбрать другое прокси мышкой и так 3 раза на 3 разных прокси. Делать строго по инструкции. Quote Link to comment Share on other sites More sharing options...
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